Glenn Dumoulin

# Glenn Dumoulin ### Gameplay Programmer #### _"I want to become a gameplay programmer because of the variation the job offers and the close involvement with the content and features of the projects."_

Die or NotMade in UE5

### Die or Not is a local 2D PvP game, in which two to four (2-4) players play rounds on the same screen until someone reaches the target score.
## What I did on this project - Prototyping in Unity and UE5 - Gameplay Programming (parrying, dashing, bullet redirecting, power bounces) - Implemented most of the powerups, using Unreal's Gameplay Ability System - Implemented haptic feedback - UI Programming (round start)
## What I learned from this project - Working with C++ in UE5 - Working in a group for a longer period of time - Going through the process of creating a vertical slice of a game
## More about this project