# Glenn Dumoulin
### Gameplay Programmer
#### _"I want to become a gameplay programmer because of the variation the job offers and the close involvement with the content and features of the projects."_
Die or NotMade in UE5
### Die or Not is a local 2D PvP game, in which two to four (2-4) players play rounds on the same screen until someone reaches the target score.
## What I did on this project
- Prototyping in Unity and UE5
- Gameplay Programming (parrying, dashing, bullet redirecting, power bounces)
- Implemented most of the powerups, using Unreal's Gameplay Ability System
- Implemented haptic feedback
- UI Programming (round start)
## What I learned from this project
- Working with C++ in UE5
- Working in a group for a longer period of time
- Going through the process of creating a vertical slice of a game